dual wield parrying sse. Fixed the Left hand only claw and dual wield claw DAR conditions;. dual wield parrying sse

 
Fixed the Left hand only claw and dual wield claw DAR conditions;dual wield parrying sse  No plugin

One Click Power. 74 kbDual Wield Animation with combination of Eskyrim, Mofu, Anchor, and 5poiler animations. hkx. Dual Wield Parrying Random Attacks (Dawnguard ver. You can make any dual wield block work with Valhalla by going into the MCM compatibility menu and bind the key you use for it. The issue is caused by Valhalla. </p> <ul dir="auto"> <li>The Elder Scrolls V: Skyrim Special Edition. by caelric. Dual Wield Parrying Reimplementation for SSE. Dual Wield Parrying Reimplementation also works with weapon and spell. esp. I wanted to do that because a lot of the dual wield block options for SSE are SKSE-dependent and feature heavy, and often depend on hotkey binding that changes the muscle memory for combat. There was a mod on the Nexus where it changed the dual wield attacking to one button/trigger where each attack would alternate between the right and left hand. Dual Wield Blocking for Idiots takes two presses to work, so out of the running for me. This stance can be broken by: - sheathing your weapons - jumping - getting staggered - performing a power attack with your right mouse button For those wondering. *Please note that this is not compatible with Combat Gameplay Overhaul. Replaces : dw1hm1hmblockbash. TK Dodge RE. . This also. 1. Configure " (SJG) Dual Wield Parrying Reimplementation for SSE" in MCM. Bloodskal Blade Fix but with Animation Way - DAR: If you use it. Looking for a dual wielding/spellblade blocking mod that lets me attack cancel, that ISN'T Combat Behavior Improved or TK Dodge, for SE/AE Key Bindable Dual Wield Blocking and Parrying doesn't let me attack cancel despite saying so and is no longer maintained, and I don't want something that makes a bunch of changes to combat/combat behavior, I. An SKSE-based (. Ketzub. But sound/animation is not. Do you want to be able to Parry/Block and Bash when you are using a Weapon/Spell or Dual Wielding? Are you frustrated with Toggles, using other mechanics like Sheathing Weapons, or movement buttons iPLEASE REFER TO THE SSE PAGE OF THIS MOD FOR FUTURE CHANGE LOG! Display pictures of button layout may be outdated. Mod. Saves settings as you change them, automatically loads settings on startup or game load, imports settings from an existing save, so you don't have to spend time in MCM again with each game. Choose from the options below. hello everyone i'm trying to figure out where or how i could settings up the sneak eye placement when i'm in first person view. Some of their previous work has helped optimise the scripts used by popular mods like EnaiSiaion’s ‘ Ordinator - Perks of Skyrim ’ and allowed Serana to transform into her vampire lord form . - Second, the stamina value that the enemy recovers from 90% and 50% is also different. Closed. Dual Wield Parrying Reimplementation for SSE (Works for Spell Blades as well) Endorsements. Dual Wield Parrying Random Attacks for SSE - Version 2. This will change first person parrying for all melee weapon and add stabbing bash . Good dual wielding blocking/parry mod for CGO. But right click on dual wield and unarned make me strike with the. txt file, included custom . Using both mods would technically work, but may not lead to a desired or balanced outcome. "Elden Ring" like controlmap. Dual Wield Parrying. The Reduvia is one of the most well-known and used daggers as it is obtainable quite early on in Elden Ring. 0. Like the original Dual. PC SSE - Mod Hey guys!. Only problem is my dual wield parry mod doesn't seem to work with it. 5. The other button/trigger would be reserved for blocking. . esp Warrior Poet Powers. LMB only functions as right hand attack which is suitable for SkySA. nexusmods. esp 246 hz_NonExploitableCrossbowReload. Thanks. Use AE/SE version match your SkyrimSE. This is a great skill to. Resave the esp from Dual Wield Parry ReImp. (Key Bindable)Uses Skyrim Dual Wield Parrying Reimplementation and. Other user's assets Some assets in this file belong to other authors. . Dual Wield Parrying ReimplementationWield ParryingAn. Dual Wield Parrying. カスタムiniファイル付きのエルデンリング風controlmap (コントローラー設定ファイル)です。. 43 2b Dual Wield Parrying_SKSE. I think these two are based on Dual Wield Parry Reimplementation. I started modding SSE from scratch, but after I finished and played for a while. Check the . 4 COMBATS & ENEMIES directoryDual Wield Blocking Problems. - SKSE: - Address Library for SKSE Plugins:. The behavior mod fixes the incorrect damage timing on attacks which lets you parry reliably with vigor. esp 16 10 Immersive Sounds - Compendium. You should use any dual wield parrying mods available on nexus, like this one which i have used for a long time and still works perfectly fine. optional, my Simple Dual Sheath version are made to use along with it. Dual Wiled Parrying. esp(SJG) Dual Wield Parrying Reimplementation for SSE (Works for Spell Blades as well) (SJG) Better Sounding Female Dragon Shouts (SJG) Quick Light Patch (based upon in game Torch values for light settings) (SJG) UPF Patcher - See the Encounter Zone level in the name of the zone (SJG) Complete Alchemy and Cooking. Fixed the Left hand only claw and dual wield claw DAR conditions;. Mod manager download. Left attack is now block, main attack randomly swings either weapon. Reply to this topic; 3 replies to this topic #1 Ketzub Posted 06 November 2016 - 03:01 am. it may be vanilla behaviour but op said they're using MCO which is a combat overhaul mod. (SJG) Dual Wield Parrying Reimplementation for SSE (Works for Spell Blades as well) (SJG) Dual Wield Parrying Reimplementation for SSE - Settings Loader: Dual Wield Parrying Spell Fix: Enemies Can't Block While Exhausted: Only needed for. esp ForgottenMagic_Redone. Dual Wield Parrying Dual Attack. Dual Wield Parrying Random Attacks (Dawnguard ver. This mod allows dual wielders to parry/block attacks. Credits and distribution permission. Business, Economics, and Finance. If you use other animation mods, make sure you use FNIS. Credits and distribution permission. 2H Animation - Warden Stance: Have not tested using it without FNIS Dual Wield Parrying ReimplementationWield ParryingAn. 29 Aug 2023. Dual wielding is the technique of using two weapons, one in each hand for training or combat. pex 파일은 적당한 연결 프로그램이 없어서 안 건드렸는데 이걸 건드려야하나?Borgut1337's Dual Wield Parrying Non-SKSE Random Attacks (Oldrim conversion) Borgut1337's Dual Wield Parrying Non-SKSE Random Attacks (Oldrim conversion). This mod does not have any known dependencies other. esp Enhanced Blood. 5 (SE) . esp Strike Obstruction Systems - Combat Blocking Overhaul. You signed in with another tab or window. (SJG) Dual Wield Parrying Reimplementation for SSE (Works for Spell Blades as well) Wield Parrying (especially for spellswords) - posted in Skyrim Special Edition Mod Requests: The Dual Wield Parrying mod for the original Skyrim was essential to a large amount of people, and with SSE being over a month old now, it is still yet to be ported over. Open Nexus Mod Manager. I've been trying to find this on the SE nexus but can't remember the name of it. Someone suggested to me Dual Wield - bashing and blocking and it looks pretty good, but is that the best fit? From reading the description of the one you're using, it sounds like it only works with two weapons. Page 5 of 16 - Dual Wield Parrying SKSE - posted in File topics: In response to post #121667763. Use the MCM menu to bind this to keyboard "X" (not to be confused with controller X, that will be used elsewhere. I did not create either of these mods and didn't make the instructions for combining the 2 mods together. (SJG) Dual Wield Parrying Reimplementation for SSE (Works for Spell Blades as well) (SJG) Better Sounding Female Dragon Shouts (SJG) Quick Light Patch. 7. All kudos and accolades go to Borgut1337 for the original mod. 5. esp 24 18 Thuum. This is simply because I've never played it and wouldn't know. 5,685. You signed in with another tab or window. =======. Endorsements. github","contentType":"directory"},{"name":". Created from scratch MCM for (SJG) Dual Wield Parrying Reimplementation for SSE by Skeleton Jack to support MCM Helper. Author, this mod might be the key to properly dual wield using skysa if you only set attacks to be right hand attacks. Dual Wield Parrying Dual Attack. Saves settings as you change them, automatically loads settings on startup or gSummary: This a simple port of the old Skyrim Dual Wild Parrying Reimplementation combined with Skyrim: SE: Dual Wield Blocking and Attack Cancelling SSE. Preview file contents. (SJG) Dual Wield Parrying Reimplementation for SSE - Settings Loader-59046-1-1-1638549418. I noticed that when I press and hold m1 and m2 at the same time, instead of doing a 2-handed power attack, I just block. esp 15 f SkyUI_SE. 1. dw1hm1hmblockbashpower. I just switched to this one because i. The new combos will be used with the left attack key, which will behave more adaptive. Nexus Mods . 2. Ability to load settings manually. An SKSE plugin implementation of Dual Wield Parrying for The Elder Scrolls V: Skyrim Special Edition. If someone were to release SSE compatible animations and sound files for dual wield parrying then I could look into updating the mod. Enstatite by elysees & ported by Juschge. dll file) re-write of my old-school 'Dual Wield Parrying' mod. This will replace first person parry animation for all melee weapon, onehanded, twohanded and dual wield. NET Script Framework can also help in diagnosing crashes. Make sure this mod loads after Attack DXP. Portrait Pack. Im assuming the other mod your talking about is skysa. 0 New issue Priority: Not set: New issue: 1: Dual Wield Parrying Reimplementation for SSE - Version 1. My problem was with the Dual Wield Parrying' date=' I had to figure something else out by editing the controls text file to get what I wanted. File size. I also use {Skyrim Immersive Creatures} and {High Level Enemies Redux} to make enemies more varied. Dual wield parrying working in Special Edition. About this mod. Do you want to be able to Parry/Block and Bash when you are using a Weapon/Spell or Dual Wielding? Are you frustrated with Toggles, using other mechanics like Sheathing Weapons, or movement buttons iMake sure to check the troubleshooting guide for help with crashes and other problems!. +SSE Engine Fixes (skse64 plugin) 80. In the one-handed combat perk tree, there are only two perks that have anything to do with dual wielding. net Script Framework log which might provide some clues as it will show what the engine was handling at. Problem is, occasionally the block animation. (SJG) Dual Wield Parrying Reimplementation for SSE (Works for Spell Blades as well) Do you want to be able to Parry/Block and Bash when you are using a Weapon/Spell or Dual Wielding? Are you frustrated with Toggles, using other mechanics like Sheathing Weapons, or movement buttons i. A simple dual wield mod originally made by Borgut1337. esp : Allows you to block with the R key if you aren't attacking and aren't sneaking (Sneak and use R to sheathe your weapons). +(SJG) Dual Wield Parrying Reimplementation for SSE; 79. Dual Wield Parrying Reimplementation for SSE Ecotone Dual Sheath XP32 Skeleton Pretty Combat Animations Pretty Combat Animations 1hm Dual Wield Improved Animations I've tried basically everything - turning off PCA, creating patch for Ecotone Dual Sheath, generating FNIS - all for nothing. Saves settings as you change them, automatically loads settings on startup or gWhen logged in, you can choose up to 12 games that will be displayed as favourites in this menu. esp ae_SoulExchange. replace 1hm+h2h sprint fw animation, now use the same one as pca - spm provided. 0: Not set: 25 Oct 2021, 5:23PM And well, maybe its not game breaking, but we are about to play as a trio, i ill go for two handed heavy armor dude, one of my friends as a mage, and second wanted to go classic sneak archer with dual wielding, but its hard to dual wield if you played for years with these 2 tweaks and now they are gone. Added Dual Wield animations for Rapiers; Daggers Held in the left hand can now parry enemy attacks; Re-did the MCM menu to better support newer Weapon types; Added left hand animations for Dagger Parrying with any Right, One handed weapon; Added checks to see if the Player is in first person mode when switching weaponsThis mod allows dual wielders to parry/block attacks. Boards. When doing a block bash with an unenchanted weapon in left hand, but an enchanted in right hand, the enemy gets affected by the enchantment from the right handed weapon. Page 4 of 19 - (SJG) Dual Wield Parrying Reimplementation for SSE (Works for Spell Blades as well) - posted in File topics: In response to post #61938617. 3. This mod is a combination of mods and requires SKSE64 and FNIS. This mod is designed to allow players to dual wield different enchanted weapons, and to block with their left hand. Azurite Weather II - CS - Release. esp. 5. 1. It doesn't hide the light cast on the hand by the. 5] 15 Jun 2020, 8:47PM | Action by: baneofcows. This bug supposedly affects my original LE version of the mod from 2013, but also all the different Dual Wield Parrying/Blocking mods currently available for SSE. exe: Dynamic Animation Replacer: Dynamic Armor Variants: For Skyrim Special Edition: Dynamic Autosorting patch for Ld50365s' Player Homes: Hard requirement for SE/AE users: Dynamic Collision Adjustment: Dynamic. 5MB: MAX: No advertising: close:First I looked at the well known Dual Wield Parrying, or rather its more recent cousin Dual Wield Parrying Reimplementation that supposedly fixes some issues with the bashing. Ah, thank you, I didn't notice that. Every game will automatically load user settings. Valhalla Combat. (SJG) Dual Wield Parrying Reimplementation for SSE (Works for Spell Blades as well) , tải về miễn phí và an toàn. 8b: redesigned some animation conditions to fix bugs with attacking lock up and bow zoom lock up. (DAR) work fine in sse environment,. . 1b 09 December 2013 Borgut1337-----NOTE on Skyrim Special Edition versions of my mods: I do not plan to update my mods to work with Skyrim Special Edition (SSE) any time soon myself, because I do not expect to have the time for that (just like I haven't had the time or interest to read. A simple dual wield mod originally made by Borgut1337. dll file) re-write of my old-school 'Dual Wield Parrying' mod. 5 . But im having a bit of a problemI want my Block key to be. 1 Answer. Dual Wield Parrying_SKSE. The problem is, even I uninstalled the mod, it seems that I still can't use my left hand weapon. Works like a charm. Edited by EverWatch, 30 June 2018 - 01:43 pm. esp. When I install either, the greasword, sword and dual wield sword animations work, but axes and maces still use the default animation (Not sure if it's the default MCO or SCAR animation). but every major dual wield blocking mod won't work wirh the timed blocking mechanic of valhalla. You signed out in another tab or window. esp 17 11 Lore Weapon Expansion - Daedric Crescent. Then click set Active File and let it load. I am currently using this successfully in my own game. Tested with version 1. But sound/animation is not part of my wheelhouse, so I wouldn't be able to create that. Please head over to his mod and endorse if you haven't already: Dual Wield Parrying There is an MCM menu for the included Dual Wield Parrying where you can modify the hotkey for blocking. esp CommunityOverlays1_0T30. Choose from the options below. Do you want to be able to Parry/Block and Bash when you are using a Weapon/Spell or Dual Wielding? Are you frustrated with Toggles, using other mechanics like Sheathing Weapons, or movement buttons i. Articles; Apps. Not sure if it works on SSE though. Choose from the options below. 1b 09 December 2013. Skyrim: “chosen drive”:\Program Files (x86)\Steam\ SteamApps\common\Skyrim\Data. Key Bindable Dual Wield Blocking and Parrying - Settings Loader: Keybinds for Haemophilia and Dragonborn Skilltrees: Main Requirement: KillFeed: Start from 1. 52 works perfectly with the current alpha SKSE and SkyUI for the MCM menu. I miss being able to block while using a spell. You may change this if you like. Game changing combat mods - Dual wield/Spellsword parrying. (SJG) Dual Wield Parrying Reimplementation for SSE (Works for Spell Blades as well) (SJG) Better Sounding Female Dragon Shouts (SJG) Quick Light Patch (based upon in game Torch values for light settings) (SJG) UPF Patcher - See the Encounter Zone level in the name of the zone (SJG) Complete Alchemy and Cooking. Archived post. Dual Wield Parrying Reimplementation for SSE에서 configmenu. This is compatible with most combat overhauls and animation mods. It won't crash your game but they will have weird interaction. Double sword movement and random sprint motion setUse Mod. {Sekiro Combat SSE} {TK Dodge SE} {Key Bindable Dual Wield Blocking and Parrying} {Critical Hit - Backstab And Parry in Skyrim Special Edition} Enemies: {Skyrim Immersive Creatures Special Édition} {SkyTEST - Realistic Animals and Predators SE} Realism Difficulties: {Frostfall - Hypothermia Camping Survival}No more burning/shocking/freezing your hand when blocking with a spell in your left handClassifications are provided by each source. StevetheKoala Falkreath • 5 yr. Thank you! I use CGO (Combat Gameplay Overhaul) and the Enderal patch. Spoiler Renzuken wrote: I like that the Block key is bindable. Key Bindable Dual Wield Blocking and Parrying - Settings Loader: Keybinds for Haemophilia and Dragonborn Skilltrees: Main Requirement: KillFeed: Start from 1. While this controller layout is designed for use with DWB, you can use it without in order to get 8 hotkeys (usable as vanilla favourites or with SkyUI favourite groups). hkx. [SSE] Dual Wield Parrying Animations So, it looks like the original Dual Wield Blocking mod for Classic works straight out of the box on SSE, now that SKSE64 is a thing. 56: Multiple Opponents. r/skyrimmods •. . Avid players try to improve their Skyrim experience. 0 . Though its a minor inconvenience for the most part. The mod in question is called ‘ Dual Wield Parrying SKSE ’, and is the work of prolific modder Borgut1337. +Blocking Animation Pack SSE; 31. Like the original Dual Wield Parrying mod, this doesn't work if you have a staff, spell, bow or crossbow in your right hand. Key Bindable Dual Wield Blocking and Parrying is what I've used for my spellblade playthrough. File archive. You must reduce the enemy's HP by a certain amount, not just only parrying. 2. It possesses a Bleed passive paired with the Reduvia Blood Blade. However, it is not a solution for those who want to use power attack with the right mouse button. Edryu's Widget by Edryu Equipment Durability System by Felisky384 Equipment HUD SE by Snotgurg Less Intrusive HUD II SE by DarkDominion One Click Power Attack NG by jarari Dual Wield Parrying SKSE by Borgut1337 Smart Optimal Salves & Simple Offence Suppression MCM by wSkeever Unarmed Hotkey - MCM by. Cervantes SC6 2-Hit Combo SkySA 1. But this could be a conflict with the port of Dual Wield Parry I have. Dual Wield Parrying Reimplementation for SSE. any help and tips would be very appreciated. It replaces some incomplete animations with those of blocking with a torch and adds a few new ones. ; AttackCancel. That's an animation/sound issue. (dagger/1hm+shield/h2h/dual wield) Version 1. I'm a bot | source | For bugs, questions and suggestions, please file an issue on github. AttackCancel. DWPR does. Dual Wield Parrying Random Attacks for SSE. Version: Dual Wield Parrying SKSE - Version 1. Spoiler Velgath wrote: As a note, with SKSE64, you can port the Classic versions of Dual Wield Parrying (Reimplementation) to SSE (it works by default, but you should update to Form 44 with CK just in case), but the 3rd. 0 New issue Priority: Not set: New issue: 1: Dual Wield Parrying Reimplementation for SSE - Version 1. This puts you in a kind of automatic blocking mode (which works the same as holding your block button with a shield would, the difference being that you don't actually hold the button in this case). Reload to refresh your session. Alternate Start - Live Another Life - SSE (SJG) Dual Wield Parrying Reimplementation for SSE (Works for Spell Blades as well) Linen wrap recipe Paramount - FPS Galore for Newrim Payload Interpreter Attack - MCO_DXP SCAR - Skyrim Combos AI Revolution True Directional Movement - Modernized Third Person Gameplay. ago. x. Dual Wield Blocking - Optional Attack Canceling. Left attack is now block, and the right attack randomly attacks with either hand. Choose download type Free Premium; Multi-threaded downloads: close: check: Download speeds: 1. November 2023. esp Cherry's Eyes. Technical. dll file) re-write of my old-school "Dual Wield Parrying" mod. 9. dll file) re-write of my old-school Dual Wield Parrying mod. News;This mod allows dual wielders to parry/block attacks. Last updated 26 November 2016 7:44PM. Follower Framework>상호작용>동료영입>3개 항목 체크후 현재 동행하고 있는 동료와 대화 맨 아래에 [프레임워크로 가져오기]. 1. Hey there, I've tried a few things now but cant seem to get a solution. A Dual Wield Parry mod will be a requirement going forward with ABR 6. Additionally, staffs no longer displayed on the back when they were. esp. It simply adds a block key that you can bind to any key (I personally use 'X') that will allow you to block with any combination of weapons, shields, spells and fists. Permission change. Dual Wield Parrying Random Attacks for SSE. Directry: MCMSettingsDual Wield Parrying_SKSE. Use the MCM menu to bind this to keyboard "X" (not to be confused with controller X, that will be used elsewhere. Additionally, adds: Ability to set delay. RMB now only functions as block even while dual wielding with the exception of left handed magic. Page 1 of 19 - (SJG) Dual Wield Parrying Reimplementation for SSE (Works for Spell Blades as well) - posted in File topics: (SJG) Dual Wield Parrying Reimplementation for SSE (Works for Spell Blades as well) Do you want to be able to Parry/Block and Bash when you are using a Weapon/Spell or Dual Wielding? When downloaded go to the folder where the file has been downloaded, cut the file Dual Wield Parrying Reimplementation for SSE-18264-1-0. There are lots of great combat mods out there. Date uploaded. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. 2: Knockout and Surrender - Non-Lethal Pacifist yielding options - Settings Loader: Know Your Enemy 2 - Armors - Settings Loader: Know Your Enemy 2 - Integration Patch - Settings. Defeat>전반설정>시스템>플레이어피해자를 비활성 해주면 됨. esp 254 FE 11 ZSK. NPCs are no longer able to. 4. +360 Walk and Run Plus; 33. Left attack is now block, main attack randomly swings either weapon. in the SSE Creation Kit then install it. This mod allows dual wielders to parry/block attacks. esp 254 FE f Smart_NPC_Potions. Updated Simple Weapon Swing Parry adding support for SE and AE in one DLL thanks to commonlibsse-ng. Dual Wield Block MODs Details Two options are available. Dual Wield Parrying Reimplementation for SSE 853 3rd Person Camera Stagger Remover 854 Smart Optimal Salves - Optimal Potion Hotkey MCM 855 Smart Optimal Salves - A Patch for All Potions 856 Floating Damage 857 Better Floating Damage preset. Use AE/SE version match your SkyrimSE. Adds MCM Helper support for My Home is Your Home (MHiYH 2plus) - SSE by Volek and Smashly and JohnNav and bchick3. An SKSE-based (. Virus scan. Either smilodon or vigor (they work well together by the way) add melee weapon parrying that works with dual wield normal attacks. WakahisaSensei. Choose from the options below. Weapon Parrying: If opponents strike at the same time, the hit will be parried. . Subscribe. dll file) re-write of my old-school "Dual Wield Parrying" mod. esp PickUpBooksSimple. Manual download. 1. Not set. 1. dll file) re-write of my old-school 'Dual Wield Parrying' mod. Dual Wield Parrying SKSE: Dynamic Animation Casting - NG: Mandatory. When dual wielding weapons, the Dragonborn has four options of attack: attacking either with. This mod allows dual wielders to parry/block attacks. It also. I noticed I'm having some weird problems with my game, running 513 mods so far The problem basically is that everytime I do an action like c. r/skyrimmods•. Borgut1337's Dual Wield Parrying Non-SKSE Random Attacks (Oldrim conversion) No Results : (. Settings. esp file and the Scripts folder need to be in the Data. DXPMCO - MCO Dual Wield Parrying Reimplementation Armor Rating Redux SE Vanguard. Left attack is now block, main attack randomly swings either weapon. 74KB. 모드설정. 0 New issue Priority: Not set: New issue: 1: Dual Wield Parrying Reimplementation for SSE - Version 1. New comments cannot be posted and votes cannot be cast. Im using an enb (Rudy + Obsidian). Saves settings as you change them, automatically loads settings on startup or game load, so you don't have to spend time in MCM again with each game. Ability to disable automatic loading of script-specific settings. Like the original Dual Wield Parrying mod, this doesn't work if you have a staff, spell, bow or crossbow in your right hand. Version available for (SJG) Dual Wield Parrying Reimplementation for SSE (Works for Spell Blades as well) This mod was made for my modlist Constellations - A True RPG. There are two types of parrying: offensive and defensive. Mapped my middle mouse button to parry and life is good. Same issue here, did you find a fix? Hello, I found your thread from searching. 1. If you are on Skyrim Version 1. github","path":". So thats how it works for everything but dual wield and unarmed. exe: Dynamic Animation Replacer: Dynamic Armor Variants: For Skyrim Special Edition: Dynamic Autosorting patch for Ld50365s' Player Homes: Hard requirement for SE/AE users: Dynamic Collision Adjustment: Dynamic. (Super Fast) Immersive Animated Looting: 2H Animation - Warden Combat: Definitely this time. New comments cannot be posted. Author changed their file credits. Haven't really had any problems with it personally. (SJG) Dual Wield Parrying Reimplementation for SSE (Works for Spell Blades as well) Required for the animations included in the mod.